We are pleased to announce that we have become an official distributor of L8 in Poland! The Ukrainian company is a developer of orpogramming for visualization of various fields related to real-time shows, lighting design, automatic DMX-controlled objects, laser, pyrotechnic and other effects in a photorealistic environment.
"L8 is a tool for professionals to help shape, develop and share their ideas for lighting projects. But on the other hand, it is a major part of the creative process. L8 is the environment where ideas are born. It doesn't matter what you want to do, and it doesn't matter if it's been done before or not - we develop our software in such a way that people of all levels in the industry can create their best work. Our users' ideas are an important driving force for us to create the best possible product, from concept to completion. L8 works best when used by people who enjoy what they do."
- Dmytro Giventar (L8 product developer).
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ArtNet, sACN, VC universes |
2 |
4 |
8 |
255 |
255 |
255 |
HOG 4 universes |
0 |
0 |
0 |
255 |
255 |
255 |
MA-NET 2/3 universes* |
0 |
0 |
0 |
255 |
255 |
255 |
Laser inputs |
0 |
8 |
8 |
255 |
255 |
255 |
High quality Videoshots (mp4) |
Y |
Y |
Y |
Y |
Y |
Y |
Onboard show control |
Y |
Y |
Y |
Y |
Y |
Y |
Video texture playbacks |
0 |
0 |
1 |
32 |
32 |
255 |
Video texture inputs |
0 |
0 |
1 |
12 |
12 |
12 |
Animated 3D Textures |
Y |
Y |
Y |
n |
Y |
Y |
Mirrors |
Y |
Y |
Y |
n |
Y |
Y |
DMX Camera patch |
n |
n |
n |
Y |
Y |
Y |
DMX profiles Constructor |
n |
n |
n |
Y |
Y |
Y |
Moving objects, Camera path |
n |
n |
n |
n |
Y |
Y |
Moving objects collision alarm |
n |
n |
n |
n |
n |
Y |
Virtual cameras overall resolution |
0 |
0 |
0 |
0 |
2 HD |
4 HD |
Virtual Reality (Oculus, HTC) |
n |
n |
n |
n |
n |
Y |
L8 watermark bottom-left |
Y |
Y |
Y |
n |
n |
n |
Annual Updates and Support |
1 |
1 |
1 |
Y |
Y |
Y |
3DS, FBX file import |
Y |
Y |
Y |
Y |
Y |
Y |